Mustang GT

Area: 3D Modeling, CGI.

Year: 2014.

Concept Description

Creation of a 3D model from the scratch of a Mustang GT based in blueprints, with a different number of techniques, edge modeling, NURBS and Polygons and combined parts in Low and High Poly. 3D Modeling is made in 3ds Max and the final rendering made in Vray and some post production on Photoshop.